Active abilities in battle
Fern unleashes multiple Zoltraak blasts in bullet form.
Stage 1 Damage: 150-225% of the user's Attack.
Stage 2 Damage: 160-240% of the user's Attack.
Stage 3 Damage: 164-246% of the user's Attack.
• Deals Fire elemental damage.
Fern unleashes a Zoltraak blast that pierces enemies ahead.
Damage: 1060-1590% of the user's Attack.
• Deals Fire elemental damage.
Fern creates multiple divination circles around the target and unleashes a Zoltraak blast.
Damage: 1866-2799% of the user's Attack.
Cooldown: 20 sec
MP Consumption: 300-396
• Deals Fire elemental damage.
• When this skill hits it [Knocks Down] the target.
Fern unleashes multiple Zoltraak blasts forward.
Damage: 1962-2943% of the user's Attack.
Cooldown: 20 sec
MP Consumption: 300-396
• Deals Fire elemental damage.
• When the final hit lands, it inflicts the [Airborne] effect.
Fern simultaneously unleashes multiple Zoltraak blasts in all directions.
Damage: 2282-4690-78% of the user's Attack.
Cooldown: 25 sec
• Deals Fire elemental damage.
• When this skill hits, it inflicts the [Airborne] effect.
Fern launches several Zoltraak blasts that attack the enemy.
Damage: 1836-2754% of the user's Attack.
Cooldown: 20 sec
Usage Condition: Extreme Evasion, Core Attack, Ultimate Skill, skills that inflict the [Stun] or [Bind] effects, or a Shadow Skill.
• Deals Fire elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
Fern concentrates her mana power to launch a massive Zoltraak, devasting the area in front of her.
Damage: 3566-5349% of the user's Attack.
Cooldown: 45 sec
Power Gauge Consumption: 100%
• Deals Fire elemental damage.
• When this skill hits, it [Knocks Down] the target.
Advancement level effects
Using the Basic Attack initiates Stage 1, Stage 2, and Stage 3 attacks consecutively.
Using the Basic Attack Stage 3, activates the user's Core Attack once.
The [Magical Prodigy and Mana Power Tracking] effects are activated when the user enters the stage.
[Magical Prodigy]
Increases Attack by 10%.
When the user has 50% of their MP or more, it increases their Attack by 10%.
Decreases Skill Mana Consumption by 5%.
Duration: Infinite.
[Mana Power Tracking]
Increases the user's damage dealt to bosses by 30%.
Increases the user's Precision by 5%.
Duration: Infinite.
The [Basic Quick Shot] effect is activated when the user enters a stage.
Using their Basic Skill 1 or Basic Skill 2 activates [Basic Focus] effect.
The [Magical Prodigy and Mana Power Tracking] effects are enhanced.
[Basic Quick Shot]
Increases the Attack Speed of Basic Attack, Core Attack, Basic Skill 1, and Basic Skill 2.
Using the Basic Skill 1 or Basic Skill 2 activates the user's Core Attack once.
Using the Core Attack decreases the cooldown of user's Basic Skill 1 and Basic Skill 2 by 25%.
Using the Basic Skill 1 decreases the cooldown of user's Basic Skill 1 and Basic Skill 2 by 25%.
Using the Basic Skill 2 decreases the cooldown of user's Basic Skill 1 and Basic Skill 2 by 25%.
Duration: Infinite.
[Basic Focus]
Using the Basic Skill 1 or Basic Skill 2 it increases their MP Consumption by 12%.
Using the Basic Skill 1 or Basic Skill 2 it increases damage of the user's Basic Skill by 25%.
Duration: 20 second(s) (stacks up to 4 times).
[Magical Prodigy]
Increases Attack by 20%.
When the user has 50% of their MP or more, it increases their Attack by 20%.
Decreases Skill Mana Consumption by 10%.
Duration: Infinite.
[Mana Power Tracking]
Increases the user's damage dealt to bosses by 60%.
Increases the user's Precision by 10%.
Duration: Infinite.
The user's Fire damage is increased by 20%.
Each time their Basic Skill 2 hits it applies the [Fire Damage Taken Increase] effect.
[Fire Damage Taken Increase]
Increases Fire damage taken by 0.3%.
Duration: 30 second(s) (stacks up to 60 times).
The [True Sight] effect activates when the user enters a stage.
The [Dispel Magic and Defense Magic] effects activate when the user [tags in] (Cooldown: 10 sedond(s)).
[True Sight]
Increases Critical Hit Rate by 5% and Critical Hit Damage by 10%.
Duration: Infinite.
[Dispel Magic]
Removes debuffs from the entire team.
[Defense Magic]
Grants a [Shield] equal to 20% of Fern's Attack.
Decreases damage taken by 20%.
Duration: 20 second(s).
The user's Critical Hit Rate increases by 10% and Critical Hit Damage by 20%.
The [Fire Damage Taken Increase] effect that is applied each time the user's Basic Skill 2 hits changes from 0.3% to 0.5%.
[Fire Damage Taken Increase]
Increases Fire damage taken by 0.5%.
Duration: 30 second(s) (stacks up to 60 times).
When the user's Ultimate Skill hits the user's Fire weakness damage hits regardless of the target's element.
The [True Sight] effect is enhanced.
[True Sight]
Increases Critical Hit Rate by 10% and Critical Hit Damage by 20%.
When the user's Basic Skill 1 or Basic Skill 2 hit they activate the [Seismic Alert] effect (Activates only once when hit).
Duration: Infinite.
[Seismic Alert]
Increase Fire damage by 10%.
The [Seeker's Gaze] effect activates when it has stacked the maximum number of times.
Duration: 5 second(s) (stacks up to 6 times).
[Seeker's Gaze]
The [Seismic Alert] effect is removed and cannot be activated.
Increases Fire damage by 60%.
Increases Defense penetration by 10%.
Duration: 20 second(s).