Active abilities in battle
Se-Mi swings her hands and fires a forward-facing bolt of magical energy.
Stage 1 Damage: 58-87% of the user's Max HP
Stage 2 Damage: 60-90% of the user's Max HP
Stage 3 Damage: 60-90% of the user's Max HP
・Deals Wind elemental damage.
Se-Mi shoves away enemies with a massive bolt of magical energy.
Damage: 335-502.5% of the user's Max HP
・Deals Wind elemental damage.
・When this skill hits, it inflicts the [Airborne] effect.
Thorny sprouts burst upward at the enemy's feet in response to Se-Mi's lowered hand.
Damage: 500-750% of the user's Max HP
Cooldown: 15 sec
MP Consumption: 300-396
・Deals Wind elemental damage.
・When this skill hits, it inflicts the [Airborne] effect.
・When the user uses this skill, it grants the [HP Recovery] effect.
[HP Recovery] Continuously restores 2.25% of Han Se-Mi's Max HP to the entire team every second.
Duration: 3 second(s)
Se-Mi spreads her hands and a circular Protection Zone is created around her.
Damage: 930-1395% of the user's Max HP
Cooldown: 30 sec
MP Consumption: 500-660
・Deals Wind elemental damage.
・When this skill hits, it inflicts the [Airborne] effect.
・When the user uses this skill, they restore 250 of their Wind team members' MP.
・Allies within the [Protection Zone] continuously receive the [Zone Effect] .
[Zone Effect] Recovers 15-22 of their MP once every 3 second(s) .
The user gains a [Shield] equal to 4% of Han Se-Mi's Max HP once every 3 second(s) .
Se-Mi spreads her hands and a circular Protection Zone is created around her.
Damage: 224-460.44% of the user's Max HP
Cooldown: 25 sec
・Deals Wind elemental damage.
・When this skill hits, it inflicts the [Airborne] effect
・When this skill hits, it removes the target's Shield.
・When within the [Protection Zone] the user and their team continuously receive the [Zone Effect] .
・Removes [Debuff Zone] in areas the skill lands
・ [Protection Zone] Duration: 15 second(s)
[Zone Effect] Recovers Mana by 35 once every 3 second(s) .
The user gains a [Shield] equal to 2% of Han Se-Mi's Max HP once every 3 second(s) .
Se-Mi jumps into the air and lands hard, knocking back nearby enemies and churning up the ground nearby.
Damage: 235-352.5% of the user's Max HP
Cooldown: 20 sec
Usage Conditions: Extreme Evasion, Core Attack, Ultimate Skill, [Stun] or [Blind]
・Deals Wind elemental damage.
・When the final hit lands, it inflicts [Airborne] effect.
・Removes [Debuff Zone] in zones this skill lands
Se-Mi raises one hand and blesses her team members with vital life energy.
Damage: 1091-1636.5% of the user's Max HP
Cooldown: 45 sec
Power Gauge Consumption: 100%
Deals Wind elemental damage
When this skill hits, it inflicts the [Airborne] effect.
When the user uses this skill, the entire team recovers HP equal to 20% of Han Se-Mi's Max HP.
When this skill hits, it applies the [Lifeline] effect.
[Lifeline] Decreases Damage Taken by 20% .
Continuously restores HP equal to 1% of Han Se-Mi's Max HP to the entire team every second.
Duration: 15 second(s)
Advancement level effects
When the user uses Sharp Sprouts, Golden Meadow, or Vines of Vitality it grants the [Breathe] buff to team members. (Cooldown: 15 second(s))
[Breathe]
Increases the user's Basic Skill damage by 10%.
Additionally increases Wind team members' Basic Skill Damage by 5%.
Duration: 25 second(s) (Max Stacks: 2)
The [Sharp Breath] effect is granted to team members when they use their Ultimate Skill.
[Sharp Breath]
Applies the below effect every second.
Critical Hit Rate: 1% (stacking up to 10%)
Critical Hit damage: 1% (stacking up to 10%)
Charges Power Gauge by 1%
Duration: 20 second(s)
The user's HP increases by 10%.
When the user's HP is 1 or below within the Golden Meadow zone they become [Immortal] for 2 second(s).
When the [Immortal] effect ends they recover HP equal to 30% of Han Se-Mi's Max HP.
This effect activates only once during battle.
Increases entire team members' Wind damage by 10%.
When the user tags out or uses Vines of Vitality it grants the [Natural Unity] effect to their team members.
[Natural Unity]
Increases the user's Attack and Defense by 10%.
Increases the user's Wind damage by 20%.
Duration: 25 second(s)