Yerim waves her hands, launching spheres infused with mana power.
Stage 1 Damage: 192-288% of the user's Max HP.
Stage 2 Damage: 191-286.5% of the user's Max HP.
Stage 3 Damage: 202-303% of the user's Max HP.
· Deals Fire elemental damage.
Yerim creates a ring of spheres that revolves around the target, dealing damage.
Damage: 952-1428% of the user's Max HP.
· Deals Fire elemental damage.
. When the final hit lands it inflicts the [Airborne] effect.
· The user gains [Super Armor] while using this skill.
Yerim empowers allies by amplifying their bond through holy mana power, then rises into the air to attack the enemy.
Damage: 991-1486.5% of the user's Max HP.
Cooldown: 8 sec
MP Consumption: 150-198
· Deals Fire elemental damage.
. When this skill hits it inflicts the [Airborne] effect.
· Gains [Super Armor] while using this skill.
Yerim summons a massive shield of holy power to attack enemies.
Damage: 1937-2905.5% of the user's Max HP.
Cooldown: 12 sec
MP Consumption: 200-264
· Deals Fire elemental damage.
. When this skill hits it inflicts the [Airborne] effect.
· Gains [Super Armor] while using this skill.
Yerim summons a massive shield of holy power to attack enemies.
Damage: 808-1660.89% of the user's Max HP.
Cooldown: 25 sec
· Deals Fire elemental damage.
. When this skill hits it inflicts the [Airborne] effect.
. If all three team members are Fire members, Sung Jinwoo's Attack and Defense Penetration increase by 12%.
. Using this skill grants [Radiant Blessing] to the entire team.
[Radiant Blessing]
Gains a [Shield] equal to 30% of Jung Yerim's Max HP.
Increases Fire Overload damage by 30%.
Duration: 30 second(s)
Jung Yerim appears in a moment of crisis and attacks.
Damage: 990-1485% of the user's Max HP.
Cooldown: 20 sec
Usage Condition: Extreme Evasion, Core Attack, Ultimate Skill, skills that inflict the [Stun] or [Bind] effects, or a Shadow Skill.
· Deals Fire elemental damage.
. When this skill hits it inflicts the [Airborne] effect.
A warm, sunlight-like energy takes root and blossoms in a radiant burst.
Damage: 3935-5902.5% of the user's Max HP.
Cooldown: 45 sec
· Power Gauge Consumption: 100%
· Deals Fire elemental damage.
. When this skill hits it inflicts the [Airborne] effect.
Advancement level effects
Using Sacred Shield activates Orbiting Halo 1 time.
Using Sacred Shield grants [Sanctuary's Blessing] to Fire team members.
Activates the pull effect at the point where Orbiting Halo was created.
When Orbiting Halo hits it inflicts 2 [Wildfire] instances.
Using Warm Resonance grants [Holy Bond] to Fire team members.
[Sanctuary's Blessing]
Gains a [Shield] equal to 5% of Jung Yerim's Max HP.
Increases Fire Overload damage by 10%.
Duration: 20 second(s)
[Holy Bond]
Increases Attack by 15%.
Increases Critical Hit damage by 20%.
Duration: 20 second(s)
[Wildfire]
Deals damage equal to 50% of Max HP every 3 seconds.
Duration: 30 second(s) (stacks up to 10 times)
The user's Power Gauge gains 50% charge when entering a stage.
Using Vow of Faith grants [Mark of the Oath] to Fire team members.
Using Warm Resonance grants [Unwavering Oath] to Fire Elemental Busters in the party.
Using Warm Resonance grants [Prayer of the Holy Flame] to the entire team.
[Mark of the Oath]
Increases Fire damage by 20%.
Increases Fire Basic Skill damage by 20%.
Duration: 20 second(s)
[Unwavering Oath]
Increases Ultimate Skill damage by 20%.
Increases Burst damage by 10%.
Duration: 20 second(s)
[Prayer of the Holy Flame]
Increases Fire damage by 20%.
Increases Fire Overload damage by 10%.
Duration: 20 second(s)
All team members' [Shield] effects increase by 20%.
The Defense Penetration of the Fire team member with the highest Attack increases by 20%.
The [Prayer of the Holy Flame] effect is enhanced.
Recharges Power Gauge by 100% when entering a stage.
Using Orbiting Halo grants [Cycle of Purity] to the entire team.
[Prayer of the Holy Flame]
Increases Fire damage by 25%.
Increases Fire Overload damage by 15%.
Duration: 40 second(s)
[Cycle of Purity]
Gains a [Shield] equal to 10% of Jung Yerim's Max HP.
Restores HP equal to 5% of Jung Yerim's Max HP every 3 seconds.
Duration: 40 second(s)
For every Fire ally in the party, Fire team members' Attack increases by 3%.
The [Holy Bond] effect is enhanced.
When the user or a Fire team member uses their Basic Skill, Jung Yerim's Power Gauge regains 10% of its charge and the cooldown of Warm Resonance is reduced by 3 second(s) (Cooldown: 1 second(s)).
When Orbiting Halo hits it changes to inflict 5 [Wildfire] instances on the target.
[Holy Bond]
Increases Attack by 25%.
Increases Critical Hit damage by 40%.
Mark of the Oath, Sanctuary's Blessing, and Unwavering Oath activate as Resonance - Mark of the Oath, Resonance - Sanctuary's Blessing, and Resonance - Unwavering Oath while [Holy Bond] is active.
Grants [Immortality] for 2 second(s) when the user's HP reaches 1 or below.
When [Immortality] ends, they recover HP equal to 30% of Jung Yerim's Max HP.
This effect activates only once during battle.
Duration: 40 second(s)
[Resonance - Mark of the Oath]
Increases Fire damage by 30%.
Increases Fire Basic Skill damage by 40%.
Duration: 40 second(s)
[Resonance - Mark of the Oath]
Increases Fire damage by 30%.
Increases Fire Basic Skill damage by 40%.
Duration: 40 second(s)
[Resonance - Sanctuary's Blessing]
Grants a [Shield] equal to 10% of Jung Yerim's Max HP.
Increases Fire Overload damage by 20%.
Duration: 40 second(s)
[Resonance - Unwavering Oath]
Increases Ultimate Skill damage by 40%.
Increases Burst damage by 40%.
Slightly increases Burst damage accumulation rate.
Duration: 40 second(s)
[Wildfire]
Deals damage equal to 50% of Max HP every 3 seconds.
Duration: 30 second(s) (stacks up to 10 times)
★ Recommended Advancement