Active abilities in battle
SHUHUA controls her mana orbs to attack.
Stage 1 Damage: 153-229.5% of the user's Attack.
Stage 2 Damage: 160-240% of the user's Attack.
Stage 3 Damage: 165-247.5% of the user's Attack.
• Deals Water elemental damage.
SHUHUA controls her mana orbs to attack in two directions at once.
Damage: 800-1200% of the user's Attack.
• Deals Water elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
SHUHUA performs an arching high jump and then strikes down into the ground to create a special effect zone.
Damage: 1060-1590% of the user's Attack.
Cooldown: 20 sec
MP Consumption: 134-177
• Deals Water elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
SHUHUA controls her mana orbs to unleash violent, chaotic slashes of mana.
Damage: 895-1342.5% of the user's Attack.
Cooldown: 20 sec
MP Consumption: 235-310
• Deals Water elemental damage.
• When the final hit lands it inflicts the [Airborne] effect.
SHUHUA jumps and lands with a theatrical flair, creating a special effect zone upon landing.
Damage: 1195-2456.39% of the user's Attack.
Cooldown: 25 sec
• Deals Water elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
• Using this skill grants the user the [Start the Music] effect.
[Start the Music]
The user gains a [Shield] equal to 12% of their Attack.
Duration: 8 second(s)
SHUHUA appears above the battlefield and created an "X" with her mana orbs while pointing them ahead of her and towards the ground, performing a slashing attack.
Damage: 910-1365% of the user's Attack.
Cooldown: 20 sec
Usage Condition: Extreme Evasion, Core Attack, Ultimate Skill, skills that inflict the [Stun] or [Bind] effects, or a Shadow Skill.
• Deals Water elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
SHUHUA is magically imbued with the power of a wolf and unleashes a fierce claw attack.
Damage: 3048-4572% of the user's Attack.
Cooldown: 45 sec
Power Gauge Consumption: 100%
• Deals Water elemental damage.
• When this skill hits it inflicts the [Airborne] effect.
Advancement level effects
The entire team gains the [FOREVER] effect when entering the Encore Mission and Instance Dungeon.
Using Pop Star Landing activates the [On the Stage] effect.
Starlight Bark and Starlight Howl activate the [High-energy] effect.
[On the Stage]
Activates the [Performance] effect on SHUHUA every 3 second(s).
Duration: 15 second(s)
[FOREVER]
Increases damage dealt by 5%.
Duration: Infinite (stacks up to 3 times)
[Performance]
Increases the user's Core Attack damage by 50%.
Grants a [Shield].
Duration: 3 second(s)
[High-energy]
Rhythmic Beatdown becomes High-energy Beat, increasing the skill's damage by 50%.
When the user's Core Attack activates and High-energy Beat is used it doesn't consume charge from their Core Gauge.
When the user's Core Attack hits, the cooldowns of Pop Star Landing, Starlight Bark, and Starlight Howl are reduced by 3 second(s) (Cooldown: 1 second(s)).
The [High-energy] effect can only be applied with up to 6 [Core Attacks] in a row.
Duration: 3.5 second(s)
[Shield]
Grants a [Shield] equal to 10% of the user's Attack.
Duration: 3 second(s)
The [High-energy] effect is enhanced Each time High-energy Beat hits it inflicts the [Tension Drop] effect on the target.
[High-energy]
Rhythmic Beatdown becomes High-energy Beat, increasing the user's damage by 100%.
When the user's Core Attack activates and they use High-energy Beat, they don't consume charge from their Core Gauge.
When the user's Core Attack hits it reduces the cooldown of Pop Star Landing, Starlight Bark, and Starlight Howl by 5 second(s) (Cooldown: 1 second(s)).
The [High-energy] effect can only be applied with up to 6 [Core Attacks] ina row
Duration: 3.5 second(s)
[Tension Drop]
Increases Water damage taken from SHUHUA by 1%.
Duration: 30 second(s) (stacks up to 10 times)
Starlight Bark changes to Starlight Howl, increasing the user's damage by 100%.
Enhances [Performance]
[Performance]
Increases the user's Core Attack damage by 55%.
Gains a [Shield].
Charges Power Gauge by 10%.
Activates the [Tension Up] effect.
Duration: 3 second(s)
[Tension Up]
Increases the user's Water damage by 20%.
Duration: 3 second(s)
[Shield]
Gains a [Shield] equal to 15% of the user's Attack.
Duration: 3 second(s)
Attack increases by 16%.
Using Starlight Howl activates the [Volume Up] effect.
The Attack Speed of High-energy Beat significantly increases.
[Volume Up]
Increases the user's damage dealt by 30%.
Increases the user's Critical Hit Rate by 30%.
Duration: 10 second(s)