Active abilities in battle
Jinchul attacks by mixing jabs and hooks.
Stage 1 Damage: 200-300% of the user's Defense
Stage 2 Damage: 204-306% of the user's Defense
Stage 3 Damage: 209-313.5% of the user's Defense
・Deals Wind elemental damage.
・Deals weak Break Damage.
Jinchul charges and throws a straight right hand punch.
Damage: 534-356 of the user's Defense
・Deals Wind elemental damage.
・Deals weak Break damage.
・The user gains [Super Armor] while using this skill.
・When this skill hits, it inflicts [Stun] effect on the target (Cooldown: 20 second(s) )
[Stun] Immobilizes the target.
Duration: 3 second(s)
While ducking, Jinchul quickly approaches the enemy and throws a two-handed hook. After, he backs away with a quick backstep.
Damage: 366-549% of the user's Defense
Cooldown: 8 sec
MP Consumption: 60-79
・Deals Wind elemental damage.
・Deals weak Break Damage.
・Grants [Super Armor] while using this skill.
・This skill can be used to up to 2 time(s) .
・When the first hit lands, decreases the cooldown of Iron Fist by 3 second(s) .
・When the user uses this skill it grants a Shield equal to 2% of Woo Jinchul’s Defense to team members for 20 second(s) ( stacking up to 3 times ).
After performing a double jab with his left hand, he throws a powerful hook with his right hand.
Damage: 1240-1860% of the user's Defense
Cooldown: 12 sec
MP Consumption: 160-211
・Deals Wind elemental damage.
・Deals medium Break damage.
・When this skill is used, it charges Dash 1 time .
・ [Super Armor] is applied while using this skill.
After landing a quick two-handed hook, he throws a powerful straight punch.
Damage: 843-1732.83% of the user's Defense
Cooldown: 25 sec
・Deals Wind elemental damage.
・Deals medium Break damage.
・When this skill is used, it increases the max number of Dash instances by 2 and charges for 20 second(s) .
Jinchul approaches the enemy with a lighting-like weaving and performs a powerful uppercut.
Damage: 840-1260% of the user's Defense
Cooldown: 20 sec
Usage Conditions: Extreme Evasion, Core Attack, Ultimate Skill, [Stun], or [Blind]
・Deals Wind elemental damage.
・Deals medium Break damage.
Jinchul performs an uppercut with all his heart.
Damage: 3028-4542% of the user's Defense
Cooldown: 45 sec
Power Gauge Consumption: 100%
・Deals Wind elemental damage
Advancement level effects
When the user uses Dash, increases the damage of Suppress, Mediation of Power, Iron Fist by 30% for 6 second(s) and grants them [Super Armor].
Decreases the cooldown of Dash by 1 second(s).
Mediation of Power Skill Effect Change:
Increases [Break] effect and damage by 100%.
Can be used up to 3 times.
The user's Defense Penetration increases by 10%.
When the user uses Dash, Extreme Evasion, or Judgement, it decreases the cooldown of Mediation of Power and Iron Fist by 2 second(s) and activates the user's Core Attack.
When the user uses Judgement, it activates the user's Basic Passive and enhances the effect:
・The user's damage increase effect enhances to 35%.
・Increases duration to 7 second(s).
The user's Wind damage increases by 16%.
When the user uses their Basic Attack 4 time(s), it activates their [Tier 3 Passive].
When the user uses Mediation of Power, increases Defense by 5% (stacking up to 12 times).