Active abilities in battle
YUQI attacks swiftly using her fists and feet.
Stage 1 Damage: 217-325.5% of the user's Max HP.
Stage 2 Damage: 234-351% of the user's Max HP.
Stage 3 Damage: 270-405% of the user's Max HP.
• Deals Fire elemental damage.
• Deals weak Break damage.
YUQI jumps forward and delivers a powerful knee strike.
Damage: 980-1470% of the user's Max HP.
• Deals Fire elemental damage.
• Deals weak Break damage.
• When this skill hits it inflicts the [Airborne] effect.
After dodging the enemy's attack, YUQI quickly strikes with her fists.
Damage: 1228-1842% of the user's Max HP.
Cooldown: 20 sec
MP Consumption: 100-132
• Deals Fire elemental damage.
• Deals heavy Break damage.
• When this skill hits it inflicts the [Airborne] effect.
• When the final hit lands it [Knocks Down] the target.
• When the user is hit while weaving during skill use it activates Extreme Evasion.
After dodging the enemy's attack, YUQI spins and delivers a roundhouse kick.
Damage: 2306-3459% of the user's Max HP.
Cooldown: 20 sec
MP Consumption: 120-158
• Deals Fire elemental damage.
• Deals medium Break damage.
• When this skill hits it inflicts the [Airborne] effect.
• When the user is hit while weaving during skill use it activates Extreme Evasion.
After attacking with her elbows, YUQI performs a powerful downward strike.
Damage: 850-1747.22% of the user's Max HP.
Cooldown: 25 sec
• Deals Fire elemental damage.
• Deals medium Break damage.
• When the final hit lands it [Knocks Down] the target.
• When this skill hits it activates the [Dance Time and Breakdance] effects on the entire team.
[Dance Time]
When the user successfully puts an enemy into the [Break] state the [Break] duration increases by 3 second(s).
Duration: Infinite
[Breakdance]
Increases [Basic Skill] damage by 10%.
Increases Fire damage by 10%.
Damage dealt to enemies in a [Break] state increases by 30%.
Duration: 20 second(s)
YUQI jumps forward, attacks with her knee, then follows up with a powerful punch.
Damage: 1154-1731% of the user's Max HP.
Cooldown: 20 sec
Usage Condition: Extreme Evasion, Core Attack, Ultimate Skill, skills that inflict the [Stun] or [Bind] effects, or a Shadow Skill.
• Deals Fire elemental damage.
• Deals weak Break damage.
• When this skill hits it inflicts the [Airborne] effect.
• When the final hit lands it [Knocks Down] the target.
YUQI unleashes the power of her gauntlets and delivers a powerful uppercut.
Damage: 4648-6972% of the user's Max HP.
Cooldown: 45 sec
Power Gauge Consumption: 100%
• Deals Fire elemental damage.
• Deals almighty Break damage.
• When this skill hits it inflicts the [Airborne] effect.
Advancement level effects
The [FOREVER] effect is activated on the entire team when entering the Encore Mission and Instance Dungeon.
When YUQI or an ally successfully puts an enemy into the [Break] state the [Break] duration increases by 3 second(s).
Using [Amp Crash, Crescendo Scream, Rising Spin Kick, or Unlimited Shout] activates Shouting Kick.
Each time Shouting Kick, Amp Crash, or Rising Spin Kick hits the user activates the [Tempo] effect and recharges the [Full Burst] gauge.
When the [Full Burst] gauge reaches 100% charge it activates the [Full Burst] effect.
[FOREVER]
Increases damage dealt by 5%.
Duration: Infinite (stacks up to 3 times)
[Tempo]
Increases Max HP by 0.5%.
Increases Shouting Kick damage by 0.5%.
Duration: 10 second(s) (stacks up to 15 times)
[Full Burst]
Amp Crash and Rising Spin Kick changes to Crescendo Scream and Unlimited Shout, resetting their cooldown.
Increases the [Break] effectiveness of Shouting Kick by 25%.
Increases Shouting Kick damage by 10%.
Increases Max HP by 10%.
Gains [Super Armor] while the effect is active.
While effect is active the [Tempo] effect is removed and cannot be activated.
Duration: 10 second(s)
The [Full Burst] gauge charge rate increases by 100%.
When Amp Crash, Crescendo Scream, Rising Spin Kick, or Unlimited Shout hit they activate the [Distortion] effect on the target.
When Kill the Stage hits it activates the [Breakdown] effect on the target.
[Distortion]
Increases damage taken by 3%.
When the effect has stacked the maximum number of times it activates the [Breakdown] effect.
Duration: 10 second(s) (stacks up to 3 times)
[Breakdown]
Increases damage taken by 15%.
Increases Fire damage taken by 20%.
The [Distortion] effect is removed and cannot be activated while this effect is active.
Duration: 20 second(s)
[Break] effectiveness increases by 20%.
The [Full Burst] effect is enhanced.
Using the Kill the Stage effect activates the [Afterglow] effect on the entire team.
[Full Burst]
Amp Crash and Rising Spin Kick become Crescendo Scream and Unlimited Shout and their cooldowns are reset.
Increases the [Break] effectiveness of Shouting Kick by 50%.
Increases Shouting Kick damage by 40%.
Increases Max HP by 25%.
When Shouting Kick, Crescendo Scream, or Unlimited Shout hit they charge the Power Gauge by 20% (activating only once when this skill hits).
Grants [Super Armor] while this effect is active.
The [Tempo] effect is removed and cannot be activated while this effect is active.
Duration: 10 second(s)
[Afterglow]
Increases damage dealt to targets in a [Break] state by 12%.
Increases Basic Skill and Ultimate Skill damage by 15%.
Increases Critical Hit damage by 15%.
Duration 20 second(s)
Fire team members' Fire damage increased by 5% for every Fire ally in the party.
The [Distortion, Breakdown, and Afterglow] effects are enhanced.
[Distortion]
Increases damage taken by 6%.
Activates the [Breakdown] effect once it has stacked the maximum number of times.
Duration: 15 second(s) (stacks up to 3 times)
[Breakdown]
Increases damage taken by 20%
Increases Fire damage taken by 25%.
The [Distortion] effect is removed and cannot be activated while this effect is active.
Duration: 30 second(s)
[Afterglow]
Increases damage dealt to targets in a [Break] state by 12%.
Increases Basic Skill and Ultimate Skill damage by 30%.
Increases Critical Hit damage by 20%.
Duration: 30 second(s)