
Advancement level effects
When the user's Core Gauge is at 100% charge the Fire Flower skill becomes the Fleeting Youth and Beauty skill.
When is used, the user and their team members gain 1 instance of the [Butterflies & Blooms] effect.
[Fleeting Youth and Beauty]
Damage and MP Consumption: Same as Fire Flower.
Core Gauge Consumption: 100%
When this skill hits, time slows down.
Deals Heavy Break damage.
When the user's attack pierces a target, there is a floral explosion of searing flame that damages the target.
[Butterflies & Blooms]
Increases Fire damage by 3%.
Increases MP Recovery Rate by 5%.
Duration: 60 second(s) (stacking up to 6 times)
When the user uses their Fire Break Skill the user and their team members gain 1 additional instance of the [Butterflies & Blooms] effect.
When Fire Flower or Fleeting Youth and Beauty hits they inflict the [High Fever] effect on the target.
[High Fever]
Jinwoo's Fire damage increases by 70% when he hits a target with the [High Fever] effect.
The user regains 10% of their MP 1 time when they hit a target with the [High Fever] effect applied.
Duration: 8 second(s) (stacking up to 1 times)
Increases Fire damage by 10%.
When the [Butterflies & Blooms] effect has been stacked 6 times, it activates the [Fire Demon] effect. ([Fire Demon] only activates for Sung Jinwoo)
[Fire Demon]
Removes instances of the [Butterflies & Blooms] effect and prevents the user from gaining more.
Increases the user's Fire damage and MP Recovery Rate by 50%.
Increases Critical Hit Rate of the user's Fire Core Skill by 30%.
Increases the Critical Hit Damage of the user's Fire Core Skill by 120%.
When the user uses their Fire Basic Skill they gain [Super Armor] for 4 second(s).
Consumes 5% of the user's MP every 3 second(s).
If the user currently has 20% or less of their maximum MP, it removes the effect.
Duration: Infinite (stacks up to 1 times)
Decreases skill cooldown of Fire Flower and Fleeting Youth and Beauty by 20%.
The user's Core Gauge starts out charged to 100% when they enter a stage.
When all user's equipped weapons are Fire weapons, their Fire damage increases by 50%.
When the user uses a Fire attack while the [Fire Demon] effect is active they recover 10% of their MP. (Cooldown: 3 second(s))