<p>When the user's Core Gauge is at <span style="color: rgb(209, 190, 125);">100%</span> charge the <span style="color: rgb(221, 189, 50);">Fire Flower</span> skill becomes the <span style="color: rgb(221, 189, 50);">Fleeting Youth and Beauty</span> skill.<br>When is used, the user and their team members gain <span style="color: rgb(209, 190, 125);">1 instance</span> of the <span style="color: rgb(109, 227, 191);">[Butterflies & Blooms]</span> effect.</p><p><span style="color: rgb(221, 189, 50);">[Fleeting Youth and Beauty]</span></p><p>Damage and MP Consumption: Same as <span style="color: rgb(221, 189, 50);">Fire Flower</span>. <br>Core Gauge Consumption: <span style="color: rgb(209, 190, 125);">100%</span><br>When this skill hits, time slows down.<br>Deals <span style="color: rgb(209, 124, 73);">Heavy Break</span> damage.<br>When the user's attack pierces a target, there is a floral explosion of searing flame that damages the target.</p><p><span style="color: rgb(109, 227, 191);">[Butterflies & Blooms]</span></p><p>Increases <span style="color: rgb(212, 84, 87);">Fire</span> damage by <span style="color: rgb(209, 190, 125);">3%</span>.<br>Increases MP Recovery Rate by <span style="color: rgb(209, 190, 125);">5%</span>.<br>Duration: <span style="color: rgb(209, 190, 125);">60 second(s)</span> (<span style="color: rgb(209, 190, 125);">stacking up to 6 times</span>)</p>
<p>When the user uses their <span style="color: rgb(212, 84, 87);">Fire</span> <span style="color: rgb(221, 189, 50);">Break Skill</span> the user and their team members gain <span style="color: rgb(209, 190, 125);">1 additional instance</span> of the <span style="color: rgb(109, 227, 191);">[Butterflies & Blooms]</span> effect.<br>When <span style="color: rgb(221, 189, 50);">Fire Flower or Fleeting Youth and Beauty</span> hits they inflict the <span style="color: rgb(109, 227, 191);">[High Fever]</span> effect on the target.</p><p><span style="color: rgb(109, 227, 191);">[High Fever]</span></p><p>Jinwoo's <span style="color: rgb(212, 84, 87);">Fire</span> damage increases by <span style="color: rgb(209, 190, 125);">70%</span> when he hits a target with the <span style="color: rgb(109, 227, 191);">[High Fever]</span> effect.<br>The user regains <span style="color: rgb(209, 190, 125);">10%</span> of their MP <span style="color: rgb(209, 190, 125);">1</span> time when they hit a target with the <span style="color: rgb(109, 227, 191);">[High Fever]</span> effect applied.<br>Duration: <span style="color: rgb(209, 190, 125);">8 second(s)</span> (<span style="color: rgb(209, 190, 125);">stacking up to 1 times</span>)</p>
<p>Increases <span style="color: rgb(212, 84, 87);">Fire</span> damage by <span style="color: rgb(209, 190, 125);">10%</span>.</p>
<p>When the <span style="color: rgb(109, 227, 191);">[Butterflies & Blooms]</span> effect has been stacked <span style="color: rgb(209, 190, 125);">6 times</span>, it activates the <span style="color: rgb(109, 227, 191);">[Fire Demon]</span> effect. ([Fire Demon] only activates for Sung Jinwoo)</p><p><span style="color: rgb(109, 227, 191);">[Fire Demon]</span></p><p>Removes instances of the <span style="color: rgb(109, 227, 191);">[Butterflies & Blooms]</span> effect and prevents the user from gaining more.<br>Increases the user's <span style="color: rgb(212, 84, 87);">Fire</span> damage and MP Recovery Rate by <span style="color: rgb(209, 190, 125);">50%</span>. <br>Increases Critical Hit Rate of the user's <span style="color: rgb(212, 84, 87);">Fire</span> <span style="color: rgb(221, 189, 50);">Core Skill</span> by <span style="color: rgb(209, 190, 125);">30%</span>.<br>Increases the Critical Hit Damage of the user's <span style="color: rgb(212, 84, 87);">Fire</span> <span style="color: rgb(221, 189, 50);">Core Skill</span> by <span style="color: rgb(209, 190, 125);">120%</span>.<br>When the user uses their <span style="color: rgb(212, 84, 87);">Fire</span> <span style="color: rgb(221, 189, 50);">Basic Skill</span> they gain <span style="color: rgb(109, 227, 191);">[Super Armor]</span> for <span style="color: rgb(209, 190, 125);">4 second(s)</span>.<br>Consumes <span style="color: rgb(209, 190, 125);">5%</span> of the user's MP every <span style="color: rgb(209, 190, 125);">3 second(s)</span>.<br>If the user currently has <span style="color: rgb(209, 190, 125);">20%</span> or less of their maximum MP, it removes the effect.<br>Duration: <span style="color: rgb(209, 190, 125);">Infinite</span> (<span style="color: rgb(209, 190, 125);">stacks up to 1 times</span>)</p>
<p>Decreases skill cooldown of <span style="color: rgb(221, 189, 50);">Fire Flower and Fleeting Youth and Beauty</span> by <span style="color: rgb(209, 190, 125);">20%</span>.</p>
<p>The user's Core Gauge starts out charged to <span style="color: rgb(209, 190, 125);">100%</span> when they enter a stage.<br>When all user's equipped weapons are <span style="color: rgb(212, 84, 87);">Fire</span> weapons, their <span style="color: rgb(212, 84, 87);">Fire</span> damage increases by <span style="color: rgb(209, 190, 125);">50%</span>.<br>When the user uses a <span style="color: rgb(212, 84, 87);">Fire</span> attack while the <span style="color: rgb(109, 227, 191);">[Fire Demon]</span> effect is active they recover <span style="color: rgb(209, 190, 125);">10%</span> of their MP. (Cooldown: <span style="color: rgb(209, 190, 125);">3 second(s)</span>)</p>