
Advancement level effects
When the user uses Judgment Time it activates their Core Attack.
When the user uses Judgment Time, their Core Attack is changed to Time to Hunt for 6 second(s) and increases damage by 100%.
When the user's Basic Attack, Core Attack, or Time to Hunt hits targets within 4m, it increases damage by 50%.
When the final hit of Judgment Time lands, inflicts the [Sunder] effect to the target.
If a target is in a [Break] state while the [Sunder] effect is active, inflicts the [Destroy] effect to the target.
[Sunder]
Increases [Break] effect by 25%.
Duration: 3 second(s)
[Destroy]
Increases damage taken increases by 8%.
Duration: Infinite
Increases Light damage by 10%.
When the first hit of Judgment Time lands, it applies the [Halt] effect to the target.
[Halt]
This skill interrupts the target.
Duration: 2 second(s)
Decreases the cooldown of Judgment Time by 20%.
[Destroy] Effect Change
Increases damage taken by 16% (stacking up to 99 times).
After Judgment Time hits, if a Core Attack is the next attack and it hits, it inflicts [Judgment Overture] to the target.
At 3 instances of [Judgment Overture], it changes to 1 instance of [Destroy] (up to 1 time).