Notices
5/7 (Thu) In-Game Balance Adjustments Notice

Greetings Hunters,
The Hunters Association has a notice for you!
Here is some information on the balance adjustments scheduled to be applied with the 5/7 (Thu) update.
Please see below for more details.
📢 5/7 (Thu) In-Game Balance Adjustments Notice
📌 Hunter Balance Adjustment
- Balance for certain Hunters will be adjusted.
* Only contents with adjustments are separated as Before / Changed.
▶ SSR Cha Hae-In
|
Category |
Before |
Changed |
|
Basic |
When The Dancer hits, the user had a 66% chance to [Brand] target |
When The Dancer hits it activates the [Brand] effect on the target |
|
Tier 1 |
The max number of times [The Dancer] can stack increases to 5 [Super Armo] is granted while [Waltz of the Sword] is active |
When Sword of Light hits it activates the [Lightsunder] effect on the target Critical Hit damage increases by 1% for every [Lightsunder] instance on targets affected by [Lightsunder] The max number of times [The Dancer] can stack increases to 5 [Super Armor] is granted while [Waltz of the Sword] is active [Lightsunder] Deals Damage equal to 100% of the user’s Attack every 3 seconds Duration: 30 second(s) (stacks up to 10 times) |
|
Tier 4 |
The user’s Critical Hit damage increases by 16%. |
The user’s Critical Hit damage increases by 20%. |
|
Tier 5 |
The damage and Critical Hit Rate of Light of the End increases by 20% and 2% respectively, depending on how many instances of [The Dancer] effect the user has applied (stacking up to 5 times). |
Increases the max amount of stacks of [The Dancer] to 8 stacks Increases Power Gauge Acquisition Rate by 15% based on the number of [The Dancer] stacks. Increases Light of the End damage by 20% and Critical Hit Rate by 2% (stacks up to 8 times) Increases Light Overload damage by 2% for every [Lightsunder] stack to targets inflicted with Lightsunder Reduces the cooldown of Light of the End by 3 second(s) when The Dancer hits a target in the [Light] [Overload] state |
- CM Iron's TIP: The 'Lightsunder' effect applied by Cha Hae-In, Akari Shimizu, and Antoine Martinez stacks regardless of the caster.
▶ SSR Go Gunhee
|
Category |
Before |
Changed |
|
Basic |
[The Fragment of Brilliant Light] Activates the user’s Core Attack 1 time. The user’s Core Attack becomes Heavy Attack: Abdominal Crush and their damage increases by 75%. Fighting Spirit becomes Heavy Attack: Fighting Spirit and increases the user’s damage by 80%. Duration : 15 second(s) |
[The Fragment of Brilliant Light] Activates the user’s Core Attack 1 time. The user’s Core Attack becomes Heavy Attack: Abdominal Crush and their damage increases by 120%. Fighting Spirit becomes Heavy Attack: Fighting Spirit and increases the user’s damage by 120%. Duration : 15 second(s) |
|
Tier 3 |
[Ruler’s Aura] Increases the user’s Defense by 50%. The user gains a Shield equal to 20% of Go Gunhee’s Defense. The user’s Damage Taken decreases by 25%. Duration: 15 second(s) |
[Ruler’s Aura] Increases the user’s Defense by 80%. The user gains a Shield equal to 20% of Go Gunhee’s Defense. The user’s Damage Taken decreases by 25%. Duration: 15 second(s) |
|
Tier 4 |
Increases the user’s Defense by 16%. |
Increases the user’s Defense by 32%. |
|
Tier 5 |
The damage of Supernova increases by 60% when dealt to targets that possess a Break Gauge. When Supernova hits a target that doesn’t have a Break Gauge it grants the [Will of the Fragment] effect to team members. [Will of the Fragment] Increases the user’s Critical Hit damage by 30% and QTE damage by 200% Duration: 20 second(s) |
Increases Supernova damage by 80% When Supernova hits, it grants [Will of the Fragment] to team members [Will of the Fragment] Increases the user’s Critical Hit damage by 30% and QTE damage by 200% Duration: 60 second(s) |
|
Instant Destruction (Supporter Skill) |
[Aura of Brilliant Light] Decreases the user’s Damage by 20%. The user gains a [Shield] equal to 10% of Sung Jinwoo’s Defense The user’s Light damage increases by 20% Duration: 20 second(s) |
[Aura of Brilliant Light] Increases the user’s Attack by 20%. Decreases the user’s Damage by 20%. The user gains a [Shield] equal to 10% of Sung Jinwoo’s Defense The user’s Light damage increases by 20% Increases the user’s Critical Hit Damage by 20% Duration: 20 second(s) |
|
A Conviction and Calling (Go Gunhee Exclusive Weapon) |
When Fighting Spirit or Heavy Attack: Fighting Spirit hits, increases the target’s Light damage taken by 4% / 5% / 6% / 7% / 9% / 12% |
When Fighting Spirit or Heavy Attack: Fighting Spirit hits, increases the target’s Light damage taken by 4% / 5% / 6% / 7% / 9% / 15% and their chance of receiving Critical Hit damage by 4% / 5% / 7% / 9% / 11% / 15% |
▶ SSR Shimizu Akari
|
Category |
Before |
Changed |
|
Basic |
[Truth-seeker of Divine Flame] is activated at the start of battle Using Light of Dawn turns Devastate into Heavy Attack: Devastate, increasing the damage by 100% When hit while using Dash, activates [Extreme Evasion], inflicts damage to nearby enemies, and activates [Stun] |
[Truth-seeker of Divine Flame] is activated at the start of battle Using Light of Dawn turns Devastate into Heavy Attack: Devastate, increasing the damage by 100% When Light of Dawn hits, inflicts 2 [Lightsunder] stacks When an ally successfully inflicts [Light] [Overload], grants an effect to the Light team member with the highest Attack that increases their Light Overload damage by 10% for 24 second(s) When hit while using Dash, activates [Extreme Evasion], inflicts damage to nearby enemies, and activates [Stun] [Lightsunder] Deals damage equal to 50% of Max HP every 3 seconds Duration: 30 second(s) (stacks up to 10 time ) |
|
Tier 1 |
The [Holy Fire] effect is enhanced. [Holy Fire] Activates the [Echo of Light] effect. Charges the user’s Power Gauge by 1.6% every 1 second(s). Decreases damage taken by 12%. Duration: 24 second(s) |
The [Holy Fire] effect is enhanced. [Holy Fire] Activates the [Echo of Light] effect. Charges the user’s Power Gauge by 5% every 1 second(s). Decreases damage taken by 12%. Duration: 24 second(s) |
|
Tier 4 |
Light team members’ Light damage increases by 8% for every Light team member in the party (In Guild Boss mode, the effect now stacks once per ally instead of once per team member) The Defense of the team member with the highest Defense increases by 10% |
Light team members’ Light damage increases by 8% for every Light team member in the party (In Guild Boss mode, the effect now stacks once per ally instead of once per team member) The Defense of the team member with the highest Defense increases by 10% The Attack of the Light team member with the highest Attack increases by 10% |
|
Tier 5 |
The Brilliance effect is enhanced. [Brilliance] Increases damage dealt by 16% Increases the Critical Hit Rate of the Basic Skill and Ultimate Skill by 16% Instantly recovers HP equal to 16% of Shimizu Akari’s Max HP Duration: 24 second(s) |
When an ally successfully inflicts[Light] [Overload], grants and effect to the Light team member with the highest Attack that increases their Light Overload damage by 20% for 24 second(s) Changes to inflict 5 stacks of [Lightsunder] when Light of Dawn hits Enhances [Brilliance] [Brilliance] Increases damage dealt by 30% Increases the Critical Hit Rate of the Basic Skill and Ultimate Skill by 16% Increases Light Overload damage by 10% Instantly recovers HP equal to 16% of Shimizu Akari’s Max HP Duration: 60 second(s) |
|
Guarding Light (Supporter Skill) |
[Halo of Light] Increases damage dealt by 10% Increases the Critical Hit Rate of Basic Skills and the Ultimate Skill by 10% Instantly recovers HP equal to 10% of Shimizu Akari’s Max HP Duration: 24 second(s) |
[Halo of Light] Increases damage dealt by 10% Increases the user’s Critical Hit damage by 10% Increases Light Overload damage 10% Increases the Critical Hit Rate of Basic Skills and the Ultimate Skill by 10% Instantly recovers HP equal to 10% of Shimizu Akari’s Max HP Duration: 30 second(s) |
|
The Price of a Promise 〈Shimizu Akari Exclusive Weapon〉 Tier 0~5 |
Increases the user’s HP by 4% When the [Echo of Light] effect is activated on Light team members, increases Light damage of all team members by 2% / 3% / 4% / 5% / 6% / 8% for 8 second(s). |
Increases the user’s HP by 4% When the [Echo of Light] effect is activated on Light team members, increases Light damage of all team members by 2% / 4% / 6% / 8% / 10% / 12% for 8 second(s). |
▶ SSR Laura Walker
|
Category |
Before |
Changed |
|
Night cleaving Flash 〈Laura Walker Exclusive Weapon〉 Tier 0~5 |
Increases Attack by 5% / 6% / 7% / 8% / 9% / 12% Using Corporate Escort or Apex Administrator increases the entire team’s Light damage by 5% / 10% / 15% / 20% / 25% / 30% for 30 second(s) |
Increases Attack by 5% / 6% / 7% / 8% / 9% / 12% Using Corporate Escort or Apex Administrator increases the entire team’s Light damage by 5% / 10% / 15% / 20% / 25% / 30% for 30 second(s) When a team member uses a skill with [Break], increases the entire team’s Defense by 2%(stacks up to 5 times) |
▶ SSR Thomas Andre
|
Category |
Before |
Changed |
|
Tier 2 |
Shield Acquisition Chance increases by 8% When a [Shield] is active it increases the user’s Critical Hit Rate and Critical Hit damage by 25% |
Shield Acquisition Chance increases by 8% When a [Shield] is active it increases the user’s Critical Hit Rate and Critical Hit damage by 25% When an ally successfully puts the target into a [Break] state it increases Critical Hit Rate and Critical Hit damage by 20% |
|
Tier 5 |
While the [Steel Tyrant] effect is active it increases the damage of Black Hole Crash by 125% |
While the [Steel Tyrant] effect is active it increases the damage of Black Hole Crash by 300% |
※ The Mana consumption for Thomas Andre's Basic Skill 1 and Basic Skill 2 has been decreased by 50% compared to before.
📌 Additional Improvements to Elemental Damage Calculation
- The damage calculation method for certain Hunters and Weapon effects will be further improved.
※ After the improvement, you will be able to experience higher damage efficiency compared to before.
|
Element |
Subject |
Improved Effects |
|
Fire |
Yoo Soohyun |
Magic Reaction |
|
Gina |
Gravity Boost |
|
|
Esil Radiru |
Prey on the Weak / Weak Point Strike |
|
|
Fern |
Fire Damage Taken Increase |
|
|
YUQI |
Breakdown |
|
|
Water |
Meilin Fisher |
Cuddle Puddle |
|
Seorin |
Subzero |
|
|
Allon's Orb |
Maelstrom |
|
|
Meri Laine |
Freezing Blood |
|
|
Elena Renault |
Mercury Drip |
|
|
SHUHUA |
Tension Drop |
|
|
Frostbite Falchion |
Erosion |
|
|
Thetis' Grimoire |
Deep Erosion |
|
|
Wind |
Stormbringer |
Tempest Mark |
|
Sung Jinah |
Wind Damage Taken Increase |
|
|
SOYEON |
Diss Battle / Underdog |
|
|
Light |
Shimizu Akari |
Divine Flame / Ring of Fire |
|
Go Gunhee |
Upon landing [Fighting Spirit] or [Heavy Attack: Fighting Spirit]: Increases [Light] Damage taken by the target for 15s |
|
|
Laura Walker |
Cutoff |
|
|
Dark |
Moonshadow |
Moonshadow Effect |
|
Harper |
Porkchopped |
|
|
Sung Il-Hwan |
Suppressed |
|
|
Hwang Dongsuk |
Upon landing [Mighty Attack]: Increases [Dark] Damage taken by the target for 15s |
|
|
Sian Halat |
Scarlet Domination |
|
|
Son Kihoon |
Weakened Fighting Spirit / Fighting Spirit Abatement |
|
|
MINNIE |
Red Spider Lily |
📌 Sung Jinwoo's Weapon Balance Adjustment
- The balance of certain Sung Jinwoo Weapons will be adjusted.
▶ SSR Winter Fang
|
Categroy |
Before |
Changed |
|
Basic |
When the user’s Current Power Gauge is at 30% or higher while using Wolf’s Shadow, Wolf’s Shadow becomes Wolf’s Echo for 3 second(s) [Wolf’s Echo] - Power Gauge Consumption: 30% |
When the user’s Current Power Gauge is at 10% or higher while using Wolf’s Shadow, Wolf’s Shadow becomes Wolf’s Echo for 7 second(s) [Wolf’s Echo] - Power Gauge Consumption: 10% |
|
Tier 1 |
[Silver Mark] Duration : 3 second(s) |
[Silver Mark] - Duration : 10 second(s) |
|
Tier 3 |
[Dusk] Duration : 3 second(s) |
[Dusk] Duration : 10 second(s) |
|
Tier 5 |
The [Dusk and Silver Mark] effects are enhanced. [Dusk] Duration: 3 second(s) [Silver Mark] Increases the damage of White Wolf’s Night by 55% Duration: 3 second(s)(stacking up to 2 times) |
The [Dusk and Silver Mark] effects are enhanced. [Dusk] Duration: 10 second(s) [Silver Mark] Increases the damage of White Wolf’s Night by 70% Duration: 10 second(s)(stacking up to 2 times) |
📌 Notes
- Only items with changes are distinguished as Current/Changed and highlighted in red text.
- Damage values without level indications are based on the minimum value.
Thank you.
